“The design looks like vibecoded slop”

Maybe. But at prototype stage, that’s okay.

AI builds from established patterns: the buttons, the flows, the color systems your users already know. No friction. No learning curve. It’s boring by design, and boring works when you’re testing a hypothesis.

The only exception: if design is the hypothesis. If your earliest users care about craft, build with craft from day one.

Otherwise, ship the slop. Validate first, polish later.

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